I am David Pichot, AI systems architect, looking for a job. After twenty years working with images, graphic design, 3D, sculpture, photography, I built my first
virtual reality experiences on Unreal Engine. That is where I discovered what an algorithm was. For the past three years I have been designing increasingly complex cognitive systems, meant to be autonomous, alive, and portable anywhere.
Concretely, I can design and build end to end
a conversational personal OS with long-term memory, agents and nocturnal learning;
a control architecture for a physical robot still undergoing validation I designed, printed and wired, which perceives, decides and adapts its movements;
a browser-based 3D editor with separate painting, rendering and simulation prototypes, and an assistant that writes and runs code inside the scene;
a nodal architecture where autonomous components cooperate without a coordinator;
a CMS driven by an agent that writes, lays out pages and handles SEO, the one generating this site; and
tools that extend Cinema 4D to carry a rig from the software to the web, then to the machine.
The web fascinates me: most of my applications are ultra light, free of technical legacy, reachable from anywhere. Language and technology matter little; architecture and vision do.